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DRBL systems

How DRBL works

DRBL watches each possession’s expected scoring value change, credits players when the play-by-play supports it, then turns that into a rate (DRBL/100) and a season total (WAR1).

Why it matters

  • Player pages answer “how good?” without teaching the model. This page is for fans who want the possession story.
  • Formulas make more sense after the basketball sequence is clear.

How to interpret it

  • A possession starts with an expected scoring value (what you’d typically get from that situation).
  • Shots, passes, turnovers, fouls, and other logged actions move that expectation up or down.
  • When the public play-by-play clearly ties a change to a player, DRBL credits them.
  • Those credits build a per-possession rate (shrunk for small samples) and a season pile-up above the R1 baseline.

How DRBL uses it

  • Credits are measured against a role-matched R1 expected-points baseline.
  • DRBL/100 is that rate, pulled toward zero when the sample is small.
  • WAR1 is the season total (R1 Points) converted into win-style units.