← What is DRBL?
Proprietary stats
WAR1
How much season value did the player accumulate? DRBL's wins-style total above the role-matched R1 baseline.
What it teaches
- DRBL/100 answers how good. WAR1 answers how much they added this season.
- Two players can look similar on DRBL/100 but differ a lot on WAR1 if one played far more minutes.
- The name is intended as Wins Above R1. It uses DRBL's own baseline, not generic replacement-level WAR.
- A roster that sums to about 0 WAR1 projects like a mid-30s win team (~35–38), not a classic ~20-win replacement club. That is an empirical read of the R1 platform, not a promise that Σ WAR1 equals standings wins.
What it doesn't
- A different ranking from R1 Points. Same order, friendlier units.
- A per-possession rate. Use DRBL/100 for that.
- Ignore minutes. Availability is part of season value.
Upsides
- The clearest DRBL answer for who delivered the most this season.
- Built from the same play-by-play ledger as DRBL/100.
- Fixed conversion to win-style units keeps the story easy to tell.
- Preferred headline for season value on boards and leader tables.
Downsides
- Rewards heavy minutes when the rate is merely good, not great.
- The WAR name can sound like other win metrics. Inside DRBL it means above R1.
- Does not price contracts or predict fit on a new team.
How to apply it
- Sort by WAR1 for who accrued the most this season.
- Always pair with DRBL/100 when minutes differ.
- Use WAR1 as DRBL's headline season-value number.